Silk on Switch and Other News
Dear friends,
We're halfway through the Silk Kickstarter now - many thanks to everyone who has backed the project! We'll be putting out an update tomorrow which is going to show off the game running on Switch for the first time, so do check out that when it goes out tomorrow afternoon.
GDC and LCAD
I'm off to GDC next week for the first time in a decade, mostly for an endless parade of publisher meetings, both for Silk and for another project we've not announced yet. If you're in San Francisco, it may be possible to meet up - although my schedule is crazy!
Also, I will be at LCAD on Monday 25th March presenting The Virtues of Cyborg Players. If you're anywhere near Laguna Beach that day, I'd love to see you there!
Job Opening
We have an opening for a sprite animator/technical artist - it's not officially gone out yet, but you can preview it on a secret page on our website (and apply, if this sounds like the job for you!).
Develop and Gamescom
Finally, I will be at Develop once again this year, presenting The Narrative Design Survival Guide, and as usual we'll be at Gamescom in August. If you're going to be at either event, let me know so we can meet up.
With luck, the hunting in San Francisco will be good and I'll have good news for y'all next month.
Until next time,
Chris.