ihobo’s Founder, Chris Bateman, is closing out this year’s MDev conference in Wisconsin with a barnstorming talk about narrative design, why games vs stories is always foolish, and whether you ought to be afraid of robots.
Stories and games are treated as opposites, but they’re built from the same core structures. Every time a game treats story as something thrown in alongside the gameplay, it’s wasting its own narrative potential – and often inflating its production budget too! Narrative design isn’t an excuse to splice cutscenes into your level design, it’s a practical discipline for shaping the player’s experience into a story where they are the star.
Saturday 7th November 2026, 03:30 PM - 04:20 PM (CST), Mendota 1



