From, April 2006 the importance of clarity of purpose in game design
Ha ha, the escalator scene in Elf (2003) comes to mind, but it's the exception that proves the rule. It's funny because the purpose is obvious to us.
Ha ha! I hadn't made this connection before but that's great! Thanks for mentioning it.
Ha ha, the escalator scene in Elf (2003) comes to mind, but it's the exception that proves the rule. It's funny because the purpose is obvious to us.
Ha ha! I hadn't made this connection before but that's great! Thanks for mentioning it.